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CHECKERS

Checkers

About the game and how to play

Checkers (draughts) is the classic two-player strategy game: pieces move diagonally on the dark squares, you capture by jumping over enemy pieces, and a man that reaches the far row becomes a king. Three rule sets are here: Russian draughts with flying kings and backward captures, English checkers, and international draughts on a 10×10 board. Play the computer at six levels from Beginner to Grandmaster, take turns with a friend on one device with a clock, open an online room with a code, or find the winning combination in tactic puzzles. Games against the computer move your rating, and there is a daily tactic that is the same for everyone.

Players
1–2 players
Category
Board and card games
Price
Free, no download, no sign-up
Where to play
In the browser on phone, tablet and computer

Can be played with friends in an online room

How to play

  1. Choose the rules: Russian, English or international draughts.
  2. Choose a mode: against the computer (with level and colour), two players, online or tactic puzzles.
  3. Tap a piece and then where it should go, or drag it; capturing is compulsory and pieces that must capture are ringed in red.
  4. Take all your opponent's pieces or leave them without a move to win.

Tips

  • Hold the centre and advance in pairs: a piece with a friend behind it cannot be jumped.
  • Don't empty your back row early — it stops your opponent from crowning.
  • Use compulsory capture: give up one piece so the forced jump lands where you take two or three back.
  • When you are ahead, trade pieces — the fewer that remain, the easier the extra piece wins.

Frequently asked questions

Which checkers rules can I play?

Three: Russian draughts (8×8, men capture backwards too, kings fly along the diagonals), English checkers (8×8, men capture forward only, kings step one square) and international draughts (10×10, you must take the most pieces possible). Capturing is compulsory in all of them.

How strong is the checkers computer?

There are six levels: Beginner, Easy, Medium, Hard, Master and Grandmaster, each with an approximate rating. Every game against the computer moves your own rating, and you can play white, black or a random colour.

What are checkers tactic puzzles?

Positions taken from real games where you must find the combination — usually a sacrifice and forced captures — that wins material. A wrong move can be retried; a hint shows first the piece, then the whole move. There is also a daily tactic, the same for everyone.

When is a checkers game a draw?

When the same position occurs three times, when 25 moves each pass with only kings moving and no capture, or when both players agree. Online you can offer a draw and your opponent can accept it.

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